Series: Gamer Girls, #3
Published by Lyrical Press on 17th December 2019
Buy on Amazon
LOVE’S ALL ABOUT TIMING . . .
At twenty-eight, Shannon has yet to fall in love. Which is fine, since she’d rather spend her evenings creating games than swiping right or going on awkward blind dates. Right now though, she has two little problems. First, she’s stuck for a new game idea. Second, the only candidate in her roommate search is Tyler, the gaming buddy who’s long had an unrequited crush on her.
It should be awkward. But when Tyler moves in, the situation doesn’t go at all the way Shannon expected. Between helping her deal with coworkers and fixing the bugs in her latest game, Tyler’s proving to be damn near perfect. Except for the fact that he’s falling for someone else. . .
Maybe Shannon has already forfeited her turn. Maybe she’s playing for nothing but heartache. But the best games have endings you can never predict . . .
This was unfortunately, a total disconnect for me.
Not only was I plunged into a world with a bewildering array of characters at the very start which made it difficult to navigate the whole setup, there was also the certain issue I took with Shannon who kept insisting that she didn’t want to encourage Tyler’s crush on her. Only after they become roommates does she suddenly, with the speed of a lightning strike, discover that she actually is crushing on him.
The long explanations of her demi-sexuality and the lack of focus and build-up added to the source of frustration, more so since for the most of the book, Tyler spends his time with a new girlfriend, who also happens to be a bitchy rival of the heroine.
Personally, it was hard to get invested in them at all, given the circumstances surrounding Shannon’s work and the focus on gaming, when I wanted to see an equal amount of time spent developing a pairing that barely did much together, thanks to poor timing. But when I started skimming throughout most of the story, it became clear this wasn’t for me at all.